The complete solution to get a hoverbike for your game. This package allows you to ride a futuristic hoverbike and customize it the way you wish. It comes with Materials (PC and Mobile) highly customizables, particle systems, sound effects, animations, Animation Blueprints and Blendspaces. The system integrates a spawn system, third and first person cameras, damage and destroy functionalities, turbo mode and acceleration. This package is 100% drag and drop, ready to use in any kind of game.
- Toggle front lights of the hoverbike for dark environments.
- Switch between first and third person.
- Physics based hover effect.
- Collision handled for two types of crashes: light crash and hard crash (colliding with something while going at high speeds).
- Has durability, every time a hard crash occurs the durability is diminished. When the durability is depleted the hoverbike breaks and stops working.
- Turbo / Speed boost.
- Ability to spawn the hoverbike in front of you.
- Ability to see the hoverbike behind objects that has their custom depth setup.
- Exposed values for quick change in the behavior (Max speed, Turbo speed, etc).
- Materials of the hoverbike easily changed with override parameters set up.
- Rider Component that enables any character to ride the bike.
- Custom character blueprint that is the same as the third person example character with the rider component added and input node to ride the bike.
- Animation blueprint for the custom character.