Creating an Interactive Menu in UE5 in the Style of Genshin Impact

Learn how to create an interactive Menu by learning Blueprints, Materials and VFX

Retake this course?
Retaking this course from the beginning will reset all of your tracked progress.
Retake

Ever wondered what AAA games have that yours not?

In this course, you will learn how to create a complete Game Feature in Unreal Engine 5 using the Style of Genshin Impact.

This course is not about showing you one part of game development, is about showing you the complete picture.

You will learn Blueprints, Niagara, Materials, UI and how to make them work together to create an entire Game Feature.

UI is one of the least overlooked topics on Game Development, and almost all games have one. To make a great UI is all about User Experience, and that can make the difference between someone liking or disliking your game.

Meet your Instructors

Mauriccio Torres

Technical Artist and Generalist

Mauriccio is a professional 3D artist for video games who has worked for Ubisoft, where he contributed to titles like Skull and Bones and Immortal Fenyx Rising - Myths of the Eastern Realm. He is also an Unreal Authorized Instructor for Epic Games.

Guillermo Rossell

VFX Artist

Guillermo is a professional VFX artist working in the video game industry. He started using Unreal Engine 3 in 2012 and is currently working on Sonus Requiem, a Tactical RPG game made in Unreal Engine 5. He is your guy when it comes to making VFX that has the fantasy style.

Ramanand Purizaga

Gameplay Programmer

Ramanand is an Unreal Authorized Instructor by Epic Games. His passion is a mix between coding, gaming and Unreal Engine, where he has spent the last 10 years of his life mastering this craft. He has worked on both big titles and Indie games.

Enroll now and learn how aaa games are made

Creating an Interactive Menu in UE5 in the Style of Genshin Impact
$19.00
One time

Get lifetime access to the course.


✓ Over 3 hours of video content
✓ Unlimited lifetime access